标题: SolidAngle Cinema 4D to Arnold for Mac 2.4.1.2 破解版 - Cinema4D渲染器 [打印本页] 作者: jingjing 时间: 2019-7-27 18:30 标题: SolidAngle Cinema 4D to Arnold for Mac 2.4.1.2 破解版 - Cinema4D渲染器 摘要:Arnold for Cinema 4D (or C4DtoA)提供了一个从标准电影的4D接口中连接到Arnold渲染器的桥梁。C4DtoA 现在使用最新的Arnold5.0内核。
Arnold for Cinema 4D (or C4DtoA)提供了一个从标准电影的4D接口中连接到Arnold渲染器的桥梁。C4DtoA 现在使用最新的Arnold5.0内核。
[SolidAngle Cinema 4D to Arnold 在官网要555英镑一年]
SolidAngle Cinema 4D to Arnold 2.4.1.2 介绍Features
Seamless integration with C4D: objects (instances, cloners, deformers, generators), MoGraph geometry, hair and splines.
Support for both native particles and Thinking Particles.
The fastest interactive rendering (IPR) of all Arnold plugins, allows parameter changes to be rapidly previewed without interrupting your work.
Arnold Shading Network Editor, a node-based material editor.
A comprehensive list of shaders and utilities, including vertex maps and per-face materials.
Volume rendering with OpenVDB.
Deferred, render time generation of geometry with the Arnold procedural node.
Native linear workflow.
Team Render, including single-frame distributed rendering.
Support for third party plugins like X-Particles and Turbulence FD.
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